One Hellmut of a Team
*Setup is the same for all difficulties, though you may need to make adjustments to ensure the stun goes to the proper target.
*You can use counter-attack champions, but timing will affect the tune as Archmage Hellmut gets a Turn Meter boost on his a1 skill
*This is not a particularly affinity friendly composition. The TM boost from Archmage is dependent on crits and as such can have some significant swing.
*Stun cannot hit Archmage or your extender.
*If you use a speed buff champ instead of extender, should not have a TM boost...if they do then you'll need to adjust the speeds.
*You can also use a Lydia in place of Archmage with minimal adjustments.
268 - Archmage Hellmut; a1, a3, auto
262 - Counter-Attacker/Unkillable champion
238 (faster) - Extender/Speed Buffer (Godseeker Aniri, Sandlashed Survivor, Lydia)
238 (slower) - DPS/Unkillable Champion
217 - DPS/Cleanser